Sonic - A Negative Space
Screenshots
Type:Demo
Genre: Platformer / RPG
Latest Build: November 15th, 2008
Status:Canceled
Info: I came up with a plot I thought wuld be interesting to incorporate into a Sonic game. But I wanted it to be something unique. So I turned it into a Platformer with RPG elements.
This game was meant to be big, but manageable. There were to be 4 acts, with 10 Zones. Thing is though, Zones 5 through 10 were supposed to be alternate versions of the first 5 zones, with varying layouts.
The stand-out feature of this game was supposed to be it's use of sound. I spent a lot of time searching for sound effects, such as lava, fire, voice clips and other stuff. I also tried hard to create branching paths and secrets.
This game, like many before it, was built upon a pre-existing engine. However, I learned and modified the original engine a little, and you can see that in this game.
Unfortunately, all good things come to an end. In my case, the Game Maker file got corrupted and I lost about 2 weeks of work (It was a lot!) so I gave up.
There aren't any badniks in here, and the springs don't work, but the alternate paths, the town and the depth of the stage design is something I only wished I could have done for Sonic Omega. In my opinion, This one is actually kinda fun, and definitely worth a try.
Video
Download
Original Build 11-15-08 (Re-built 03-21-09)
NOTE:The final build has been lost to time. This is the last demo I still have.
Known problems
- Sometimes you will get stuck in a wall after using those speed hoops.
- "Extra Mode" Will glitch out after a few uses. :P