Games: Sonic Omega

Sonic Omega

Screenshots

Type:Demo

Genre: Platformer

Latest Build: July 12th, 2007

Status:Canceled

Info: This was suppose to be my big game, the last one I would ever make. The irony is that it would be a few more projects before that fate.

It was to have everything: Animated cutscenes, multiple acts upon multiple zones, original music, original graphics... the works. And some of that was accomplished: Zone 2's music is original, all of the zone graphics were done or edited by me, and there was one scene animated (but not implemented) before cancelation.

The big problem with this game is within it's blandness and poor design. There are no badniks to kill and no real challenge in platforming.

The game is still very much playable, but don't be surprised if you get bored before completing it.

I would like to note that this is where I actually started trying to understand the underlying engine the games were based on and making changes to it. It was also the first project I did that got any attention beyond my few close friends at the time.

Video

Download

Original Build 07-12-07 (Re-built 01-30-10)

Download (30.1 MB)

NOTE:The final build has unfortunately been lost to time. This is the last demo I still have.

Known problems

- Spelling errors

- It is possible to fall into an endless pit and not re-spawn.

- Possible to get stuck in suction tube on 2-1.