WALL-E The Fangame
Screenshots
Type:Demo
Genre: Platformer / Puzzle
Latest Build: February 1st, 2010
Status:Hiatus
Info: I got really into animation and film after watching "WALL-E" in early 2009. In the credits, "8-Bit" (I use this term loosely)) versions of the main characters can be seen moving around. It gave me an idea: What about making a Wall-E Game?
For me, this was a huge undertaking: The only assets that I had to work off of was the music and just a few character sprites. I had to make or rip 95% of the stuff I used: The ground, the Sound Effects, and even the characters themselves. I started with my modified Sonic engine from Sonic - A Negative Space and made a lot of changes to better fit the WALL-E world, even if the engine is still clearly based on Sonic.
After spending 2 weeks developing a proof-of-concept, I had a short looping 1-stage demo featuring WALL-E. With the help and support of my friends at Pixar Planet, I felt motivated to continue on and ended up with a complete full 1-stage demo, featuring some basic puzzle solving and tricky platforming challenges.
This game has lots of secrets: Hidden lives and items, and even a big secret if you find all the little secrets!
I certainly feel this game is worth a look. The gameplay is fairly solid and can actually be a fun (If a bit difficult) experience.
This game went on indefinate hiatus because a loss of interest from the fan community. Demo 1 while there was a lot of interest after my 2-week proof-of-concept, Demo 2 releases with not much interest. While work was done on a stage 2, I felt demotivated by the lack of interest and eventually shelved the project.
NOTE: This game was featured in Peach Magazine.
Video
Download
Original Build 02-01-10 (Re-built 02-08-10)
Known problems
None off the top of my head! (This is a rare occurrence!)